Which Class Is Best?
The best class determines whether your run ends when the swarm closes in or keeps moving into tougher waves. For raw damage against packed hordes, Bomber is the strongest regular class. Outlaw can be even deadlier in open areas, but it is locked behind the premium Gunslinger Bundle.
There is no single perfect pick for every squad. Medic can save a struggling team, Engineer shines when you can defend one position, and Juggernaut creates breathing room for teammates. Choose for the problem your next run actually has instead of buying only by rarity.
| Best choice for | Recommended class | Why it works |
|---|---|---|
| Dense monkey hordes | Bomber | Large explosions quickly damage clustered enemies. |
| Spread-out enemies | Outlaw | Ricochet and high-damage shots do not require enemies to bunch up. |
| Full squad support | Medic | Healing tools and Code Blue help the entire team recover. |
| Holding a choke point | Engineer | Turrets and repairs reward a defensive setup. |
| Frontline survival | Juggernaut | Resistance, extra health, and taunting protect the team. |
| Learning the game | Survivor | Free starter kit with simple crowd-control tools. |

Class Tier List and Roles
For most players, Bomber is the best high-value goal because its kit directly answers the game’s main challenge: large groups of monkeys. Satchel and Short Fuse deal heavy area damage, while Blast Dash also creates an escape route when the crowd surrounds you.
Outlaw is the premium offensive choice. Its 200-damage attacks and bouncing Ricochet shot are excellent when targets are scattered. However, its bundle requirement makes it a poor first goal for players who want to progress with earned Gems.
Medic is arguably the best class in coordinated teams. It does not clear hordes as quickly as Bomber, but a timely group heal can prevent a total wipe and preserve an otherwise strong run.
| Tier | Class | Main role | Best situation |
|---|---|---|---|
| S | Bomber | Area damage | Clearing tightly packed waves |
| S | Outlaw | Precision damage | Fighting scattered targets in open areas |
| A | Medic | Team healing | Keeping an organized squad alive |
| A | Engineer | Defense utility | Protecting a fixed position |
| B | Juggernaut | Tanking and control | Drawing pressure from fragile teammates |
| C | Survivor | Starter assault | Early runs and saving Gems |
These tiers are practical recommendations, not an official balance ranking. A lower-ranked class can be the correct choice when it fills a missing squad role. For example, Engineer can outperform Bomber during a defensive hold if the team needs turret coverage and repairs more than another damage dealer.
Every Class Compared
Classes replace your special ability kit. Their active moves use match Cash, while permanent unlocks and upgrades use Gems. Upgrading a class can improve damage, ability area, placement durability, or placement cost, but later upgrades become increasingly expensive.
| Class | Unlock requirement | Key abilities | Playstyle |
|---|---|---|---|
| Survivor | Free | Grenade, Barricade, Airstrike | Basic early-wave control |
| Medic | 15,000 Gems | Medkit, Healing Pod, Code Blue | Sustain and recovery |
| Engineer | 30,000 Gems | Repair, Turret, Overclock | Fortified defense |
| Juggernaut | 75,000 Gems | Ground Slam, Brace, Warpath | Durable frontline |
| Bomber | 120,000 Gems | Satchel, Short Fuse, Blast Dash | Explosive horde clearing |
| Outlaw | Gunslinger Bundle | Quickdraw, Ricochet, Fan the Field | Premium burst damage |
Survivor is not useless simply because it is free. Grenade gives you early area damage, Barricade delays advancing enemies, and Airstrike can remove a dangerous group. Use it to learn map routes, enemy movement, and when to spend match Cash before committing your Gems.
Medic is the cheapest specialist and often the best first purchase for players who queue with others. Medkit restores 15% health, Healing Pod restores health to players standing within its area, and Code Blue provides emergency healing across the squad. A Medic becomes more valuable as enemy pressure makes individual mistakes harder to recover from.
Engineer is a strong second purchase for teams that can hold a lane. Repair restores damaged placements without a Cash cost. Turrets automatically shoot monkeys, and Overclock boosts turret damage and firing speed for a short period. Engineer needs positioning and preparation, so it is less effective when the team constantly relocates.
Juggernaut is for players who want to fight near the swarm instead of behind it. Ground Slam damages and knocks back nearby monkeys, Brace reduces incoming damage while slowing movement, and Warpath adds health while taunting enemies. It is durable, but it still benefits from teammates who can finish the enemies it gathers.
Bomber is the clearest answer if your priority is fast wave clearing. Satchel can be detonated for heavy damage or used for mobility, while Short Fuse creates a major explosion around you. Blast Dash lets you move through danger while leaving damaging blasts behind. Save its tools for large groups rather than spending them on a few isolated targets.
Outlaw is a specialized damage class. Quickdraw delivers a powerful shot, Ricochet can hit multiple monkeys through bounces, and Fan the Field rapidly fires into an approaching wave. It has excellent damage potential, but its access method means it should be treated as an optional endgame purchase rather than a required progression step.
Best Purchase Order and Squad Builds
A smart progression path avoids spending all your Gems on a class that only solves one problem. Start with Survivor, then buy a role that makes your future runs safer or more consistent before saving for the expensive damage options.
A reliable order for most players is:
- Play Survivor until you understand where swarms gather and where defenses matter.
- Buy Medic first if you usually play with friends or public squads.
- Buy Engineer first if your group consistently holds defensive positions.
- Save for Bomber after securing one useful support or defense class.
- Consider Juggernaut when your team lacks a player who can hold enemy attention.
- Treat Outlaw as a premium luxury choice, especially if you already own the Gunslinger Bundle.
| Squad need | Strong class combination | How to use it |
|---|---|---|
| Balanced four-player team | Medic, Engineer, Juggernaut, Bomber | Heal, build, absorb pressure, and clear crowds. |
| Fast horde clearing | Two Bombers, Medic, Juggernaut | Let Bombers erase clusters while support stabilizes the group. |
| Defensive hold | Engineer, Engineer, Medic, Bomber | Stack turret coverage, sustain the team, and remove breakthrough swarms. |
| Flexible public match | Medic, Bomber, Survivor, any role | Keep one healer and one crowd clearer as the foundation. |
Do not overlook match Cash management. Early in a run, save Cash when basic gunfire can handle the wave. Spend on barricades, grenades, healing tools, and explosive abilities when enemy density rises or a teammate is about to be overwhelmed. Expensive abilities have more value when they prevent damage, preserve a position, or remove an entire cluster.
Positioning also changes class value. Bomber wants enemies grouped before detonating. Engineer wants a predictable lane and protected turret placement. Medic should stay close enough to reach allies without becoming the first target. Juggernaut should pull pressure away from fragile teammates, not wander so far ahead that the squad cannot support them. Outlaw should use open sightlines to maximize its direct shots and bouncing projectiles.
FAQ
What is the survive a million monkeys best class for most players?
Bomber is the best regular class for most players because its explosive kit clears dense monkey waves quickly. Medic is the better first purchase for team-focused players who need reliable healing.
Is Outlaw better than Bomber?
Outlaw has exceptional burst damage and works better against spread-out enemies, but it requires the premium Gunslinger Bundle. Bomber is usually the more practical long-term Gem target for players unlocking classes through normal progression.
Should beginners buy Medic or Engineer first?
Buy Medic first if you regularly play with other people and want an immediate survival boost. Buy Engineer first if your group prefers defending one spot with turrets and barricades. Both are safer early investments than saving immediately for an expensive assault class.
Is Juggernaut worth 75,000 Gems?
Juggernaut is worth it when your squad needs a durable frontline player. Its damage resistance, bonus health, knockback, and taunt make it useful for controlling pressure, though it will not clear waves as efficiently as Bomber.
Can Survivor handle late waves?
Survivor can contribute with Grenade, Barricade, and Airstrike, but its kit has a lower ceiling than specialized classes. It is best used while learning the game and saving Gems for the role that suits your team.